Textures

Block Wall

wall_render_n

 

Texture created in Zbrush and photoshop


Snake Head

A Zbrush Alpha


Crouching Puma

crouching_puma

Alpha made for ZB.


Cracked Cement

cement_collage

A ZB texture.


Rock Wall

rockwall_collage

Another ZB texture…


Rollup Door

rollupdoor_collage

Heres a texture created in ZB. Just basically modelled it out, then poly painted it. Just exported the diffuse, height, and normal.


Cinderblock

cinderblock_collage

Here’s another texture from ZB. Created this one by starting with a photo. Imported it into ZB. Mapped it to a plane, made it tileable. Then using layers, I dropped pre created cinderblocks (made hi resin ZB, with a lo poly cage in Max, and then projecting the hi res onto the lower res using 3ds max’s projection mapping) onto the canvas, matching the placement of the cinderblocks in the photo. Then created the grout layer, merged them. Then painted the photo back on top of the 2.5 d geo. Perfect photo reproduction with height map, normal map, and diffuse matching the reference pic.


Garbage

trash01_collage

Texture created in Zb3.5. Created all the tools (water bottle , chip bags, card board, etc) then dropped them on a canvas to create a tileable texture.